Barg'n-Mart

The Barg'n-Mart bot is a custom bot in the Bikini Bottom server made for buying and managing items using shell coins (🐚). The Barg'n-Mart bot allows you to buy items used in Jellymon or in the server. As of 08/21/2021, there are a total of 66 items and 11 hidden items.

List of commands
See also: Commands

All of the following commands are used for the Barg'n-Mart. You must have access to all of the text channels before you can use these commands.

!marthelp - Shows the help page for the Barg'n-Mart bot

!martstat - Shows the overall statistics for the Barg'n-Mart bot

!mart / !store - Shows the available items for sale in the store.

!mart (item name or page number) / !store (item name or page number) - Quickly shows an item from the store.

!buy [item number] (amount) / !purchase [item number] (amount) - Quickly buys an item from the store.

Description
The Barg'n-Mart bot has the ANCHOVIES (MEEP BEEP) role, which has the hex color of #00ffaf. The profile picture of the bot is the Barg'N-Mart, one of the main stores in Bikini Bottom.

Types of items
See also: Items

There are two types categories in which an item can be used for the discord server or for Jellymon; Royal Items and Jellymon Items.

Royal Items
Royal items only affect server roles, experience / coin gain, and a bypass to #mod-thots. No Royal item are used for Jellymon.

Jellymon Items
Jellymon items are only used for the Jellymon game.

Subcategories
Along with the two major categories, each item has a subcategory based by their use in the server or in Jellymon.
 * Chance: Items that increase the chance to obtain rare ranks ''(~gs / ~bt)'


 * Experience: Items that double the rate gain of experience or coins


 * Bribe: Items that allows the user to gain a rare rank or send a single message in #mod-thots


 * Capture: Used to catch Jellymon


 * Healing: Items that are used to heal your team after or before a battle. Some healing items cannot be used during battle.


 * Multiplier: Items that multiply the base power of certain types of moves


 * Defensive: Items that half the damage of certain types of moves


 * Boost: Items that boost certain benefits of your team (e.g. HP, damage, speed, defense)


 * Cosmetic: Cosmetic items (also knows as License-Cosmetic, Team-Cosmetic, and Battle-Cosmetic) are cosmetic items that change the background of your battle, team, and license


 * Recovery: Items that gradually heal all your Jellymons on your team. Fully healed Jellymons will have their moves replenished fully.


 * Exercise: Items that increase move use points

List of items
See also: Items {| class="wikitable sortable"

Royal Items
! Name !! Item Number !! Cost !! Stack Behavior !! Consumable !! Category !! Description !! Image
 * Rubber Gloves || NH00 || 2 🐚 || Additive || Yes || Chance|| Get some gloves and get a better grip on your next spatula pull. Is used immediately. || NH00.png
 * Walkie Talkie || NH01 || 2 🐚 || Additive || Yes || Chance || Have your best friend give you guidance on your next boating test! || NH01.png
 * Wool Sock || NH02 || 30 🐚 || Additive || Yes || Experience || Put a sock over your head and try to rob the bank for double currency gains for 1 hour. || NH02.png
 * Bowl of Nails || NH03 || 20 🐚 || Additive || Yes || Experience || Eat your breakfast of nails without any milk for some sick reputation; i.e. double rank xp gains for 1 hour. || NH03.png
 * Howard Blandy Aprentice || NH04 || No set price || Additive || Yes || Bribe || Buy a vanity role with your coins. Each time this is purchased the cost goes up. Anyone can purchase it. || NH04.png
 * Hall Pass || NH05 || 5,000 🐚 || Additive || Yes || Bribe || Buy your way into #mod-thots and send a single message. || NH05.png
 * }
 * Bowl of Nails || NH03 || 20 🐚 || Additive || Yes || Experience || Eat your breakfast of nails without any milk for some sick reputation; i.e. double rank xp gains for 1 hour. || NH03.png
 * Howard Blandy Aprentice || NH04 || No set price || Additive || Yes || Bribe || Buy a vanity role with your coins. Each time this is purchased the cost goes up. Anyone can purchase it. || NH04.png
 * Hall Pass || NH05 || 5,000 🐚 || Additive || Yes || Bribe || Buy your way into #mod-thots and send a single message. || NH05.png
 * }
 * Hall Pass || NH05 || 5,000 🐚 || Additive || Yes || Bribe || Buy your way into #mod-thots and send a single message. || NH05.png
 * }

{| class="wikitable sortable"

Jellymon Items
See also: Items ! Name !! Item Number !! Cost !! Stack Count !! Consumable !! Battle Exclusive !! Held by Jellymon !! Category !! Description !! Image A "-" in the Image column indicates that there is no picture for that item
 * Glass Jar || JM10 || 3 🐚 || 50 || Yes || Yes || No || Capture || Used to catch wild Jellymon! || JM10.png
 * Thick Glass Jar || JM11 || 9 🐚 || 25 || Yes || Yes || No || Capture || A Jar with higher catch odds than Glass Jar!|| JM11.png
 * Reinforced Glass Jar|| JM12 || 27 🐚 || 10 || Yes || Yes || No || Capture || A Jar with higher odds than Thick Glass Jar! || JM12.png
 * Jellyfish Jam || JM14 || 100 🐚 || 1 || No || No || Yes || Healing || Recover 6% of max HP at the end of the turn. || -
 * Sweet Fruit || JM15 || 25 🐚 || 1 || Yes || No || Yes || Healing || Recover 50% max HP at 25% or less. || -
 * Tart Fruit || JM16 || 25 🐚 || 1 || Yes || No || Yes || Healing || Recover 25% max HP at 50% max HP or less || -
 * AAA Battery || JM17 || 150 🐚 || 1 || No || No || Yes || Multiplier || Multiply the base power of Shock moves by 1.2 || JM17.png
 * Bubble Buddy || JM18 || 150 🐚 || 1 || No || No || Yes || Multiplier || Multiply the base power of Bubble moves by 1.2 || -
 * Sewing Needle || JM19 || 150 🐚 || 1 || No || No || Yes || Multiplier || Multiply the base power of Sting moves by 1.2 || JM19.png
 * Vibrant Goo || JM20 || 150 🐚 || 1 || No || No || Yes || Multiplier || Multiply the base power of Mutant moves by 1.2 || -
 * Pristine Snowflake || JM21 || 150 🐚 || 1 || No || No || Yes || Multiplier || Multiply the base power of Frost moves by 1.2 || -
 * Oversized Boxing Gloves|| JM22 || 150 🐚 || 1 || No || No || Yes || Multiplier || Multiply the base power of Fighting moves by 1.2 || -
 * Large Kite || JM23 || 150 🐚 || 1 || No || No || Yes || Multiplier || Multiply the base power of Flying moves by 1.2 || -
 * Knight's Helm || JM24 || 150 🐚 || 1 || No || No || Yes || Multiplier || Multiply the base power of Dragon moves by 1.2 || -
 * Floating Shopping List || JM25 || 150 🐚 || 1 || No || No || Yes || Multiplier || Multiply the base power of Spooky moves by 1.2 || -
 * 11th Dial || JM26 || 150 🐚 || 1 || No || No || Yes || Multiplier || Multiply the base power of Sound moves by 1.2 || -
 * String Jam || JM27 || 25 🐚 || 1 || Yes || No || Yes || Defensive || Halves the damage taken from Sting moves || -
 * Shock Jam || JM28 || 25 🐚 || 1 || Yes || No || Yes || Defensive || Halves the damage taken from Shock moves || -
 * Bubble Jam || JM29 || 25 🐚 || 1 || Yes || No || Yes || Defensive || Halves the damage taken from Bubble moves || -
 * Mutant Jam || JM30 || 25 🐚 || 1 || Yes || No || Yes || Defensive || Halves the damage taken from Mutant moves || -
 * Sound Jam || JM31 || 25 🐚 || 1 || Yes || No || Yes || Defensive || Halves the damage taken from Sound moves || -
 * Frost Jam || JM32 || 25 🐚 || 1 || Yes || No || Yes || Defensive || Halves the damage taken from Frost moves || -
 * Dragon Jam || JM33 || 25 🐚 || 1 || Yes || No || Yes || Defensive || Halves the damage taken from Dragon moves || -
 * Fighting Jam || JM34 || 25 🐚 || 1 || Yes || No || Yes || Defensive || Halves the damage taken from Fighting moves || -
 * Spooky Jam || JM35 || 25 🐚 || 1 || Yes || No || Yes || Defensive || Halves the damage taken from Spooky moves || -
 * Flying Jam || JM36 || 25 🐚 || 1 || Yes || No || Yes || Defensive || Halves the damage taken from Flying moves || -
 * Anchor Arms || JM37 || 200 🐚 || 1 || No || No || Yes || Multiplier || Multiply the stinger count by 1.5, but lock the Jellymon into one move until switched out || -
 * Sea Snake Venom || JM38 || 200 🐚 || 1 || No || No || Yes || Multiplier || Multiply the toxicity count by 1.3, but lock the Jellymon into one move until switched out || -
 * Solid Rocket Booster || JM39 || 200 🐚 || 1 || No || No || Yes || Multiplier || Multiply the speed count by 1.5, but lock the Jellymon into one move until switched out || -
 * Rubber Coat || J40 || 200 🐚 || 1 || No || No || Yes || Multiplier || Multiply the epidermal thickness by 1.5, but lock the Jellymon into one move until switched out || -
 * Kelp Juice || JM41 || 10 🐚 || 1 || Yes || Yes || No || Healing || Cures all active status conditions || -
 * Coral Bits || JM42 || 10 🐚 || 1 || Yes || Yes || No || Healing || Heals 50 HP|| -
 * Seaweed Salad || JM43 || 15 🐚 || 1 || Yes || Yes || No || Healing || Heals 150 HP || -
 * Kelp Shake || JM44 || 15 🐚 || 1 || Yes || Yes || No || Healing || Heals all HP|| -
 * Krusty Combo || JM45 || 25 🐚 || 1 || Yes || Yes || No || Healing || Heals all HP and status conditions || -
 * Salor's Surprise || JM49 || 30 🐚 || 1 || Yes || Yes || No || Healing || Revives a random fainted Jellymon in your party to full HP || -
 * Soul's Catalyst || JM50 || 10 🐚 || 25 || Yes || No || No || Boost || Krabs will sell your soul for only 62 cents. This potion will increase your HP making you now worth 70 cents to him! || -
 * Tenticle Extensions || JM51 || 10 🐚 || 25 || Yes || No || No || Boost || Go to your Jellymon's favorite salon and get them some artificial tentacle entensions because they deserve better. Increases your stinger count || -
 * Botox Injection || JM52 || 10 🐚 || 25 || Yes || No || No || Boost || Artificially swells your Jellymon's skin thickness || -
 * Venom Gland || JM53 || 10 🐚 || 25 || Yes || No || No || Boost || Sandy brought home some rattlesnake glands from Texas. Drench your stingers in these secretions! || -
 * Dive Flipper || JM54 || 10 🐚 || 25 || Yes || No || No || Boost || Attaches large dive flippers to your Jellymon's tenticles for a faster swim speed! || -
 * Dark License || JM56 || 1,000 🐚 || 2 || No || No || No || License-Cosmetic || Dark theme standard issue Catcher's License card || License.png
 * Krusty Krab Team Background || JM60 || 1,000 🐚 || 2 || No || No || No || Team-Cosmetic || Krusty Krab team background || Battle.png
 * Sunset Environment || JM64 || 1,000 🐚 || 2 || No || No || No || Battle-Cosmetic || Calming sunset Jellymon battle background location || Battle2.png
 * Treedome Environment|| JM65 || 1,000 🐚 || 2 || No || No || No || Battle-Cosmetic || Sand's Treedome Jellymon battle background location || -
 * Warm Blanket || JM66 || 1 🐚 || 600 || Yes || No || No || Recovery || Provides 5 HP gains applied to Jellymons on your team in order until exhausted or fully healed. Fully healed Jellymons have their move uses replenished fully || -
 * Heated Blanket || JM67 || 2 🐚 || 300 || Yes || No || No || Recovery || Provides 10 HP gains applied to Jellymons on your team in order until exhausted or fully healed. Fully healed Jellymons have their move uses replenished fully || -
 * Seanutbutter Sandwhich || JM68 || 5 🐚 || 120 || Yes || No || No || Recovery || Provides 25 HP gains applied to Jellymons on your team in order until exhausted or fully healed. Fully healed Jellymons have their move uses replenished fully || -
 * Home Remedy || JM69 || 10 🐚 || 60 || Yes || No || No || Recovery || Provides 50 HP gains applied to Jellymons on your team in order until exhausted or fully healed. Fully healed Jellymons have their move uses replenished fully || -
 * Seanutbutter and Jam Sandwich || JM70 || 15 🐚 || 30 || Yes || No || No || Recovery || Provides 100 HP gains applied to Jellymons on your team in order until exhausted or fully healed. Fully healed Jellymons have their move uses replenished fully || -
 * Grandma's Cookies || JM71 || 25 🐚 || 12 || Yes || No || No || Recovery || Provides 250 HP gains applied to Jellymons on your team in order until exhausted or fully healed. Fully healed Jellymons have their move uses replenished fully || -
 * Pushups || JM72 || 1 🐚 || 100 || Yes || No || No || Exercise || Provides 50 move use points applied to Jellymons and moves on your team in order until exhausted or fully replenished || -
 * Chin Ups || JM73 || 2 🐚 || 50 || Yes || No || No || Exercise || Provides 100 move use points applied to Jellymons and moves on your team in order until exhausted or fully replenished || -
 * Ab Blaster Max|| JM74 || 5 🐚 || 20 || Yes || No || No || Exercise || Provides 250 move use points applied to Jellymons and moves on your team in order until exhausted or fully replenished || -
 * Boflex Total System || JM75 || 10 🐚 || 10 || Yes || No || No || Exercise || Provides 500 move use points applied to Jellymons and moves on your team in order until exhausted or fully replenished || -
 * Soul Siphon || JM76 || 10 🐚 || 25 || Yes || No || No || Boost || Krabs will sell your soul for only 62 cents. Too bad the Dutchman will take you for free. This potion will decrease your HP stat || -
 * Tentacle Buzz Cut || JM77 || 10 🐚 || 25 || Yes || No || No || Boost || Man up and shave your tentacles down to a size one clipper head. Recudes your stinger count || -
 * Liposuction || JM78 || 10 🐚 || 25 || Yes || No || No || Boost || Suck the botox right out of your cheeks and reduce your skin thickness || -
 * Antivenom || JM79 || 10 🐚 || 25 || Yes || No || No || Boost || Dip your stingers in the cool sense of antivenom to reduce their toxicity || JM79.png
 * Giant Rusty Anchor || JM80 || 10 🐚 || 25 || Yes || No || No || Boost || Anchor! Anchor! I can't find my giant rusty anchor!!!!! Oh here it is... reduces your swimming speed ||
 * Kelp Juice || JM41 || 10 🐚 || 1 || Yes || Yes || No || Healing || Cures all active status conditions || -
 * Coral Bits || JM42 || 10 🐚 || 1 || Yes || Yes || No || Healing || Heals 50 HP|| -
 * Seaweed Salad || JM43 || 15 🐚 || 1 || Yes || Yes || No || Healing || Heals 150 HP || -
 * Kelp Shake || JM44 || 15 🐚 || 1 || Yes || Yes || No || Healing || Heals all HP|| -
 * Krusty Combo || JM45 || 25 🐚 || 1 || Yes || Yes || No || Healing || Heals all HP and status conditions || -
 * Salor's Surprise || JM49 || 30 🐚 || 1 || Yes || Yes || No || Healing || Revives a random fainted Jellymon in your party to full HP || -
 * Soul's Catalyst || JM50 || 10 🐚 || 25 || Yes || No || No || Boost || Krabs will sell your soul for only 62 cents. This potion will increase your HP making you now worth 70 cents to him! || -
 * Tenticle Extensions || JM51 || 10 🐚 || 25 || Yes || No || No || Boost || Go to your Jellymon's favorite salon and get them some artificial tentacle entensions because they deserve better. Increases your stinger count || -
 * Botox Injection || JM52 || 10 🐚 || 25 || Yes || No || No || Boost || Artificially swells your Jellymon's skin thickness || -
 * Venom Gland || JM53 || 10 🐚 || 25 || Yes || No || No || Boost || Sandy brought home some rattlesnake glands from Texas. Drench your stingers in these secretions! || -
 * Dive Flipper || JM54 || 10 🐚 || 25 || Yes || No || No || Boost || Attaches large dive flippers to your Jellymon's tenticles for a faster swim speed! || -
 * Dark License || JM56 || 1,000 🐚 || 2 || No || No || No || License-Cosmetic || Dark theme standard issue Catcher's License card || License.png
 * Krusty Krab Team Background || JM60 || 1,000 🐚 || 2 || No || No || No || Team-Cosmetic || Krusty Krab team background || Battle.png
 * Sunset Environment || JM64 || 1,000 🐚 || 2 || No || No || No || Battle-Cosmetic || Calming sunset Jellymon battle background location || Battle2.png
 * Treedome Environment|| JM65 || 1,000 🐚 || 2 || No || No || No || Battle-Cosmetic || Sand's Treedome Jellymon battle background location || -
 * Warm Blanket || JM66 || 1 🐚 || 600 || Yes || No || No || Recovery || Provides 5 HP gains applied to Jellymons on your team in order until exhausted or fully healed. Fully healed Jellymons have their move uses replenished fully || -
 * Heated Blanket || JM67 || 2 🐚 || 300 || Yes || No || No || Recovery || Provides 10 HP gains applied to Jellymons on your team in order until exhausted or fully healed. Fully healed Jellymons have their move uses replenished fully || -
 * Seanutbutter Sandwhich || JM68 || 5 🐚 || 120 || Yes || No || No || Recovery || Provides 25 HP gains applied to Jellymons on your team in order until exhausted or fully healed. Fully healed Jellymons have their move uses replenished fully || -
 * Home Remedy || JM69 || 10 🐚 || 60 || Yes || No || No || Recovery || Provides 50 HP gains applied to Jellymons on your team in order until exhausted or fully healed. Fully healed Jellymons have their move uses replenished fully || -
 * Seanutbutter and Jam Sandwich || JM70 || 15 🐚 || 30 || Yes || No || No || Recovery || Provides 100 HP gains applied to Jellymons on your team in order until exhausted or fully healed. Fully healed Jellymons have their move uses replenished fully || -
 * Grandma's Cookies || JM71 || 25 🐚 || 12 || Yes || No || No || Recovery || Provides 250 HP gains applied to Jellymons on your team in order until exhausted or fully healed. Fully healed Jellymons have their move uses replenished fully || -
 * Pushups || JM72 || 1 🐚 || 100 || Yes || No || No || Exercise || Provides 50 move use points applied to Jellymons and moves on your team in order until exhausted or fully replenished || -
 * Chin Ups || JM73 || 2 🐚 || 50 || Yes || No || No || Exercise || Provides 100 move use points applied to Jellymons and moves on your team in order until exhausted or fully replenished || -
 * Ab Blaster Max|| JM74 || 5 🐚 || 20 || Yes || No || No || Exercise || Provides 250 move use points applied to Jellymons and moves on your team in order until exhausted or fully replenished || -
 * Boflex Total System || JM75 || 10 🐚 || 10 || Yes || No || No || Exercise || Provides 500 move use points applied to Jellymons and moves on your team in order until exhausted or fully replenished || -
 * Soul Siphon || JM76 || 10 🐚 || 25 || Yes || No || No || Boost || Krabs will sell your soul for only 62 cents. Too bad the Dutchman will take you for free. This potion will decrease your HP stat || -
 * Tentacle Buzz Cut || JM77 || 10 🐚 || 25 || Yes || No || No || Boost || Man up and shave your tentacles down to a size one clipper head. Recudes your stinger count || -
 * Liposuction || JM78 || 10 🐚 || 25 || Yes || No || No || Boost || Suck the botox right out of your cheeks and reduce your skin thickness || -
 * Antivenom || JM79 || 10 🐚 || 25 || Yes || No || No || Boost || Dip your stingers in the cool sense of antivenom to reduce their toxicity || JM79.png
 * Giant Rusty Anchor || JM80 || 10 🐚 || 25 || Yes || No || No || Boost || Anchor! Anchor! I can't find my giant rusty anchor!!!!! Oh here it is... reduces your swimming speed ||
 * Warm Blanket || JM66 || 1 🐚 || 600 || Yes || No || No || Recovery || Provides 5 HP gains applied to Jellymons on your team in order until exhausted or fully healed. Fully healed Jellymons have their move uses replenished fully || -
 * Heated Blanket || JM67 || 2 🐚 || 300 || Yes || No || No || Recovery || Provides 10 HP gains applied to Jellymons on your team in order until exhausted or fully healed. Fully healed Jellymons have their move uses replenished fully || -
 * Seanutbutter Sandwhich || JM68 || 5 🐚 || 120 || Yes || No || No || Recovery || Provides 25 HP gains applied to Jellymons on your team in order until exhausted or fully healed. Fully healed Jellymons have their move uses replenished fully || -
 * Home Remedy || JM69 || 10 🐚 || 60 || Yes || No || No || Recovery || Provides 50 HP gains applied to Jellymons on your team in order until exhausted or fully healed. Fully healed Jellymons have their move uses replenished fully || -
 * Seanutbutter and Jam Sandwich || JM70 || 15 🐚 || 30 || Yes || No || No || Recovery || Provides 100 HP gains applied to Jellymons on your team in order until exhausted or fully healed. Fully healed Jellymons have their move uses replenished fully || -
 * Grandma's Cookies || JM71 || 25 🐚 || 12 || Yes || No || No || Recovery || Provides 250 HP gains applied to Jellymons on your team in order until exhausted or fully healed. Fully healed Jellymons have their move uses replenished fully || -
 * Pushups || JM72 || 1 🐚 || 100 || Yes || No || No || Exercise || Provides 50 move use points applied to Jellymons and moves on your team in order until exhausted or fully replenished || -
 * Chin Ups || JM73 || 2 🐚 || 50 || Yes || No || No || Exercise || Provides 100 move use points applied to Jellymons and moves on your team in order until exhausted or fully replenished || -
 * Ab Blaster Max|| JM74 || 5 🐚 || 20 || Yes || No || No || Exercise || Provides 250 move use points applied to Jellymons and moves on your team in order until exhausted or fully replenished || -
 * Boflex Total System || JM75 || 10 🐚 || 10 || Yes || No || No || Exercise || Provides 500 move use points applied to Jellymons and moves on your team in order until exhausted or fully replenished || -
 * Soul Siphon || JM76 || 10 🐚 || 25 || Yes || No || No || Boost || Krabs will sell your soul for only 62 cents. Too bad the Dutchman will take you for free. This potion will decrease your HP stat || -
 * Tentacle Buzz Cut || JM77 || 10 🐚 || 25 || Yes || No || No || Boost || Man up and shave your tentacles down to a size one clipper head. Recudes your stinger count || -
 * Liposuction || JM78 || 10 🐚 || 25 || Yes || No || No || Boost || Suck the botox right out of your cheeks and reduce your skin thickness || -
 * Antivenom || JM79 || 10 🐚 || 25 || Yes || No || No || Boost || Dip your stingers in the cool sense of antivenom to reduce their toxicity || JM79.png
 * Giant Rusty Anchor || JM80 || 10 🐚 || 25 || Yes || No || No || Boost || Anchor! Anchor! I can't find my giant rusty anchor!!!!! Oh here it is... reduces your swimming speed ||
 * Chin Ups || JM73 || 2 🐚 || 50 || Yes || No || No || Exercise || Provides 100 move use points applied to Jellymons and moves on your team in order until exhausted or fully replenished || -
 * Ab Blaster Max|| JM74 || 5 🐚 || 20 || Yes || No || No || Exercise || Provides 250 move use points applied to Jellymons and moves on your team in order until exhausted or fully replenished || -
 * Boflex Total System || JM75 || 10 🐚 || 10 || Yes || No || No || Exercise || Provides 500 move use points applied to Jellymons and moves on your team in order until exhausted or fully replenished || -
 * Soul Siphon || JM76 || 10 🐚 || 25 || Yes || No || No || Boost || Krabs will sell your soul for only 62 cents. Too bad the Dutchman will take you for free. This potion will decrease your HP stat || -
 * Tentacle Buzz Cut || JM77 || 10 🐚 || 25 || Yes || No || No || Boost || Man up and shave your tentacles down to a size one clipper head. Recudes your stinger count || -
 * Liposuction || JM78 || 10 🐚 || 25 || Yes || No || No || Boost || Suck the botox right out of your cheeks and reduce your skin thickness || -
 * Antivenom || JM79 || 10 🐚 || 25 || Yes || No || No || Boost || Dip your stingers in the cool sense of antivenom to reduce their toxicity || JM79.png
 * Giant Rusty Anchor || JM80 || 10 🐚 || 25 || Yes || No || No || Boost || Anchor! Anchor! I can't find my giant rusty anchor!!!!! Oh here it is... reduces your swimming speed ||
 * Tentacle Buzz Cut || JM77 || 10 🐚 || 25 || Yes || No || No || Boost || Man up and shave your tentacles down to a size one clipper head. Recudes your stinger count || -
 * Liposuction || JM78 || 10 🐚 || 25 || Yes || No || No || Boost || Suck the botox right out of your cheeks and reduce your skin thickness || -
 * Antivenom || JM79 || 10 🐚 || 25 || Yes || No || No || Boost || Dip your stingers in the cool sense of antivenom to reduce their toxicity || JM79.png
 * Giant Rusty Anchor || JM80 || 10 🐚 || 25 || Yes || No || No || Boost || Anchor! Anchor! I can't find my giant rusty anchor!!!!! Oh here it is... reduces your swimming speed ||
 * Antivenom || JM79 || 10 🐚 || 25 || Yes || No || No || Boost || Dip your stingers in the cool sense of antivenom to reduce their toxicity || JM79.png
 * Giant Rusty Anchor || JM80 || 10 🐚 || 25 || Yes || No || No || Boost || Anchor! Anchor! I can't find my giant rusty anchor!!!!! Oh here it is... reduces your swimming speed ||
 * Giant Rusty Anchor || JM80 || 10 🐚 || 25 || Yes || No || No || Boost || Anchor! Anchor! I can't find my giant rusty anchor!!!!! Oh here it is... reduces your swimming speed ||
 * }

History
The Barg'n-Mart bot was the second bot created for Jellymon on 06/11/2020. After seven months of development, the bot was publicly released on 10/09/2020 along with the Bank of Bikini Bottom bot in a #announcement post.

Dolla dolla bills y'all!

''Bikini Bottom has two new bots! P̶l̶e̶a̶s̶e̶ Plase welcome @Bank of Bikini Bottom and @Barg'n-Mart! (#employee-handbook will be updated soon to describe these bots better, but here is a gist here):''

''@Bank of Bikini Bottom: In addition to getting rank XP per message per minute in chats (like @🎺 Neptune's Helper or @MEE6), you will get our in-server currency, "Shell Coins" 🐚. Each message you send in chat gets you 0.1🐚 to 1.9🐚. You can view your earnings via !wallet or more simply !w. With this new currency, you can enter in our daily lottery, transfer currency to other users, or buy items! See what you can do with !bankhelp''

''Buy items? Wait what? Yeppppppppp''

''@Barg'n-Mart: You can now buy items that can alter our bots here in Bikini Bottom. Currently there is a select number of items to buy only for @🎺 Neptune's Helper, with more to be added as time goes on and our last bot (yes there is yet another bot to be added) comes online in the future. You can see items for sale using !mart, !shop, or !store. Use !marthelp to see everything else.''

''All these bots work in DM as well, so try to do most your interactions there. If you have questions, ideas, or issues, ping me in the #chum-bucket or the #suggestions. I'm eager to hear your feedback for them! '' (dovedevic 10/09/2020)

With the introduction of Jellymon, Barg'n-Mart's shop was updated to include items specifically made for Jellymon. The release brought 60 new items, making the total item count 66.

@Announcement Interest do you like Pokemon?

''After a full year of development, I can finally announce the biggest, longest, and in my opinion best bot I've ever created! @Jellymon!! That's right, Pokemon-style battles of Bikini Bottom Jellyfish!''

''With more features and integrations than the infamous Pokecord bot, this bot boasts the following: Wild Jellymon Spawning, Battles, Ranks, Jellymon Configurable Moves, Evolutions, Leveling, XP, Items, Teams, Backpacks, Vaults, and legit so much more... ''

''Please take a look at the #convention-center to learn about how the bot works, or go to the #chum-bucket and !joinjellymon. Once joined, head over to the #convention-center and react with a :jellyfish:. That will spawn you your first Jellymon to battle and see how it goes...'' (dovedevic 11/10/2020)